Where to Start with Kingdoms

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We should first decide on a purpose for our sovereign power. Is it to be a force for good or evil? With that decided, choose a government that influences this disposition; more freedom for people is typically good in many ways while less is bad in many others. Next we should decide where on a continent it lies, as this will determine neighboring powers and what land features are near, which in turn affects who lives here; if our power covers a wide area, species’ distribution will vary by location. With population so important, it’s a good idea to decide on the general makeup of the residents. Are they 40% human, 20% elf, 15% dwarf, and the rest a mix of dragons, ogres, and whatever else? Now that we know who lives here, determine the power’s relationships with its own people and other locations. This has a huge impact on our world building and could arguably come first when inventing a power. Remember that everything in this book is a recommendation but there’s no right way to world build. Finally, we can attend to lesser issues like identifiers, language, and customs.

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